Augmented reality

AR Art Exhibition

I led the development and digital design for an prototype of immersive AR exhibition featuring the captivating paintings of Jade Krym. The primary objective was to create an engaging and interactive experience, seamlessly blending traditional art with cutting-edge technology.

As the developer and digital designer for this project, I took charge of creating four unique Snapchat lenses for each of Jade Krym's paintings. This involved coding in JavaScript and leveraging various tools, including 3D modeling software such as Maya and Substance Painter, as well as the Adobe Cloud suite. Each lens was carefully designed to either animate or interact with the paintings in a distinct way, ensuring a dynamic and engaging experience for viewers.

This project serves as a testament to the potential of AR as an art medium, showcasing the harmonious integration of traditional and modern art forms.